Animation Artist

Location: Remote

Bad Rhino Studios is currently seeking an Animation Artist to help us in developing unique and stunning character and environment animations for next generation gaming platforms as well as environment-based animations. As an Animation Artist, you will work closely with other animators, riggers, and technical artists to produce life-like animations. You will also work directly with our Senior 3D Artists and Art Director to ensure consistency with art style/direction and the overall project goals.

Responsibilities

  • Create human/bi-pedal animations for characters
  • Create environment and environment asset animations
  • Work directly with lead animator to prototype and deliver excellent animations and animation systems
  • Collaborate with AI programmers, designers, and artists to build elegant animation solutions
  • Proactively identify and fix bugs and performance problems related to animations
  • Optimize animations for run-time performance

Requirements

  • Excellent knowledge of Maya
  • Excellent knowledge of Unreal Engine 4
  • Minimum of 3 years experience in animation, AI, or related field
  • Proven experience in applying modern interactive character animation techniques such as blending, IK, and partial-body animation
  • Excellent communicator
  • Excellent problem solving and time management skills

Preferences

  • Experience creating Unreal Engine 4 Blueprints
  • Experience implementing IK-driven features
  • Experience working with procedural/physically-altered animation techniques
  • Experience with cinematics and facial animation
  • Experience with animation pipelines and character rigs
  • Experience with Particle FXs Systems is a plus

Think you're a fit?

Ready to join our crash, then click the link below.