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IT'S SIMPLE REALLY...

TALENT + RESPECT = BETTER GAMES

OUR PHILOSOPHY

Bad Rhino Studios was founded on a simple principle; attract the most talented folks in the industry and deliver results that supersede expectations. We are an Independent, Full-Cycle, Unreal Engine Experts-based studio headquartered out of Kansas City, KS and distributed around the world. Our team develops experiences for PC, PS4/5, XBOX, and Nintendo Switch. We value trust, transparency and collaboration, and share a common drive to push ourselves and projects to the limits of our craft.

“We value trust, transparency and collaboration, and share a common drive to push ourselves and projects to the limits of our craft.”

COMPETITIVE SALARIES

A DEVELOPER FIRST STUDIO

FLEXIBLE PTO POLICIES

PROFESSIONAL DEVELOPMENT SERVICES

REMOTE WFH POSITIONS

PROFIT SHARE BONUSES

*Our team is comprised of Artists, Engineers and Designer from various ethnic, religious, and cultural backgrounds from across the globe. Bad Rhino Studios is an inclusive studio hiring those most capable of completing the tasks at hand.

NORTH AMERICA BASED AND DISTRIBUTED AROUND THE WORLD

Bad Rhino Studios is an inclusive studio hiring those most capable of completing the tasks at hand.

SENIOR I PRODUCER

As a Senior I Producer you will be responsible for handling and organizing processes so developers can do what they do best. We are looking for individuals who excel in organization, have exceptional communication abilities, and whom are comfortable managing schedules of complex projects. The ideal candidates are passionate about working in technology and games as well as have a history of working within technical environments.

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QUALIFICATIONS:

  • Must be able to work remotely
  • Previous experience working in a production role where you’ve managed cross-functional teams in the creation and delivery of complex projects
  • Deep understanding of game development, software development process, and project management practices
  • Strong organizational skills and attention to detail
  • Experience in an environment where you had to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success
  • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution
  • Have the ability to communicate with varying levels of stakeholders, within your team and throughout the company

BONUS SKILLS:

  • Experience working with Houdini

A skills test may be requested as a part of our application process.

Kansas Pay Range: $60,000-95,000 USD gross per year
Gross pay may be adjusted based on location and experience.

JUNIOR ENGINEER

As a Jr. Engineer, you will work closely with designers and programmers to create and implement game features all while maintaining high level performance on next-gen platforms. While working under direct supervision of our Engineering Lead, you will be responsible for the design, development, implementation and maintenance of your applications. You must be comfortable working in an iteration driven environment and have excellent communication skills.

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QUALIFICATIONS:

  • Unreal Engine 4 Development Experience
  • A strong passion for game development and creating awesome player experiences
  • Proficiency in C/C++, Blueprints and Microsoft Visual Studio
  • Good communication and teamwork skills
  • Solid math skills

BONUS SKILLS:

  • Previously shipped title

A skills test may be requested as a part of our application process.

Kansas Pay Range: $50,000-75,000 USD gross per year
Gross pay may be adjusted based on location and experience.

SENIOR ENGINEER

As a Sr. Engineer, you will work directly with Jr. Engineers, Animators, Art and Design teams to create engaging and highly optimized game features and toolsets. You will also be responsible for additional core responsibilities including, but not limited to creating gameplay features, tools, engine technology, and build systems. As a Sr. Engineer, we expect that you not only design, implement, and troubleshoot engine/game features, but that you also actively impart knowledge and experience on the rest of the programming team.

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QUALIFICATIONS:

  • 5+ years’ experience developing tools and features for game engines
  • Shipped at least two game titles
  • Unreal Engine 4 & 5 experience required
  • Strong object-oriented design skills and proficiency in C++ programming and debugging
  • Strong communication skills, both written and verbal
  • Strong design sensibilities
  • Strong understanding of console design and optimization techniques

BONUS SKILLS:

  • Experience interacting with external programming contractors

A skills test may be requested as a part of our application process.

Kansas Pay Range: $65,000-90,000 USD gross per year
Gross pay may be adjusted based on location and experience.

SENIOR I TECH ARTIST

As a Tech Artist you should ideally have extensive Unreal experience as many of the challenges we encounter require depth of knowledge with Unreal Engine. You should be first and foremost a team player, while also having the ability to be self-motivated and work autonomously. As a tech artist, you will serve as a liaison between art, design, and engineering. You are the creative tinkerer who can translate problems into solutions.

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QUALIFICATIONS:

  • High attention to detail
  • Excellent communication skills
  • A strong portfolio or demo reel
  • Solid understanding of art and animation pipelines
  • Unreal Engine 4 & 5
  • Ability to identify the best tools and software to maximize game delivery
  • Rendering and post-effects experience
  • Expert in Blueprints, materials, level streaming – able to rapidly prototype features using Blueprints/shaders
  • Analyze content using profiling tools and work with developer to reduce scene complexity

BONUS SKILLS:

  • Experience working with Houdini integrated into UE4/5

A skills test may be requested as a part of our application process.

Kansas Pay Range: $75,000-105,000 USD gross per year
Gross pay may be adjusted based on location and experience.

SENIOR I ENVIRONMENT DESIGNER

As an Environment Designer you will be responsible for working directly with our Environment, Design, and Art teams to create rich and immersive worlds. Your role will be to help bring to life the stories and experiences through well designed environment layouts and designs.

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QUALIFICATIONS:

  • A strong portfolio that demonstrates experience dressing environments for games
  • Excellent communication skills. Must be able to thrive in a highly collaborative, team-oriented environment and both give and take direction well
  • Demonstrated experience working with modern FPS engines (Unreal, Unity, CryEngine, etc.) and art pipelines
  • Strong work ethic and ability to maintain high quality and consistent progress without constant supervision
  • 3+ years of experience in game development

BONUS SKILLS:

  • Experience working with Houdini

A skills test may be requested as a part of our application process.

Kansas Pay Range: $65,000-90,000 USD gross per year
Gross pay may be adjusted based on location and experience.