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UI/UX Artist

Location: Remote

Bad Rhino is seeking a UI/UX Artist to join our team. As a UI/UX Artist, you will work directly with Designers, Artists, and Engineers to produce key graphic designs and UI elements for use with Unreal Engine 4. In this position, you will have a role in designing features and UI screens by generating wireframes, documentation, and prototypes. The ideal candidate would have expertise in player-centered design, an understanding of effective game systems, and experience in game UX/UI design.

Responsibilities

  • Work closely with producers, game designers, artists, and engineers to create wireframes user-flows and interfaces
  • Evolve rough ideas into polished user flows and pixel-perfect interfaces
  • Conceive transitions and animated effects to enhance gameplay and tutorials
  • Discover what matters to users and help determine not just what things look like, but how they work and what to build next
  • Predict, identify, and resolve experience design issues that could impede player experience
  • Conduct and interpret user tests and interviews to identify user behavior and areas to optimize user experience
  • Translate goals and constraints into compelling player-facing features
  • Create wireframes, interactive prototypes, and documentation that clearly convey ideas
  • Work alongside engineers, artists, and UX researchers to develop features
  • Create & Implement graphics and UI/UX characteristics directly in Unreal Engine 4
  • Setup Editor Widgets, UI Widgets, and Blueprint logic directly in Unreal Engine 4

Requirements

  • Demonstrated ability to implement UI widgets and features in a game engine
  • Skilled with Photoshop/Illustrator and/or similar art tools.
  • Unreal Engine 4 experience is required

Preferences

  • Expert ability to create wireframes and prototypes
  • Skilled in Adobe XD, Axure, Indigo Studio, InVision, Sketch, or other prototyping and mockup tools
  • Familiar with Photoshop/Illustrator or other art tools
  • Strong knowledge of UX design processes
  • Understands the principles of game system design
  • Excellent written and verbal communication skills
  • Ability to see features through to completion and rapidly modify design as information changes
  • Passion for video games
  • You’re user-focused, passionate, scrappy, solutions-focused, and innovative.

Think you're a fit?

Ready to join our crash, then click the link below.